onOkay, these appear to be becoming regular, lol :P. Anyway, today's topic is on ABUSED-AS-A-CHILD COMMAS. No, seriously, I mean COMMAS THAT ARE USED INCORRECTLY OR NOT AT ALL. Some examples:
Notice that when the orb in motion comes in contact with a stationary orb, it reduces the counter on the stationary orb by 1. Once an orb's counter reaches 0 it explodes and is removed from play, and you receive 1 point for doing so. This is the only way to earn points.
Read that bolded part out loud. Seriously. Is there no pause after the zero? Replace the number with a word and it'll become clearer. "Once an orb's counter reaches zero it explodes." There should be a pause in there because "Once an orb's counter reaches zero" is like the cause and "it explodes" is the result. "Once an orb's counter reaches zero, it explodes." Aw, how lovely. Here's an example of the opposite:
Every widget is derived from GtkWidget. This means, changes to the properties of GtkWidget will effect all widgets. Furthermore many other widgets have "parent widgets". For example properties of GtkButton will also be applied to GtkCheckButton unless it is explicitly stated otherwise.
That pause between "this means" and "changes to the properties of GtkWidget will effect all widgets" is ENTIRELY UNNECESSARY!!!! OH MY GOD! brain explosion I'm very sorry, I'm just VERY easily annoyed by what I consider poor English, which may also be considered perfectly normal English by those who aren't insane. Who? Oh, and by the way, it's "affect", not "effect". Pwned.
JUN
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